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Today’s blog is about trust, conflict and time management.

I know I’m saying that the blog is about all the things, but I’ll try stay on point.

When we reintroduced the blog the primary goal was to put out regular updates and you’ll notice this hasn’t happened but I’m feeling good.  Why?  Because we are a game company and we’ve been too busy making games to sit down and write blog entries.

We run a business and I think we’ve been steadily getting better over the last few years and the key to our success has been analysing how we spend our time, how long it takes to get results and iterating.  So if you’re a new game studio owner make sure you’re thinking about the time you spend here and how you could better spend that time.  Did you watch family guy at lunch or an excellent game design video?  I can’t say I encourage you to be a robot that’s constantly thinking about work, games and how to intertwine the two, but it has been working for us.

So make sure the time you spend furthers your goals, even when you feel a little aimless and Unity is taking it’s sweet time to import you can do things like write blog entries to get your thoughts in order and prepare for the coming tasks.

What of trust and conflict you say, where is my promised content.  Well over the last little while we’ve had to do some hiring and it’s been stressful.  I personally think the stress is twofold, because when we were 5 the working environment and communication was much more strained and so aside from all the worries of trying to hire someone with the right attitude and skill set we have this nagging doubt that we’ll end up in a similar situation.

Combined with tax time, some complicated projects and tight deadlines there has been a higher than average rate of snarkiness between the core team, particularly Paul and myself as we’re pretty tightly strung to begin with.

Through it all though there was a trust.  I know that we’re all in for the long hall and that means even with the exasperation, shouting and (sometimes) foul language, I know that we’re on the same side and fighting for the same things.

So get the right team, bond, learn and grow together then the hard times won’t be so hard.

I should stop procrastinating and go work on these games, but before I do we are also looking at updating our logo and we’d love to know what you think about some of the designs below.

Here are a few flat colour designs which we think look great.

 Logo_Group01 Logo_Group02

And we thought we would try doing some different moes while we were at it.

Logo_Group03

Finally, something completely different.

Logo_Group04

All art by the excellent Ryan Keable who can be found at mulletdulla.com

Let us know which logos you guys like!

Continuing the story of how we started the cactus and our growth since then. Read more →

Last week we hit a key milestone in our company.  We’ve changed our payment structure and said goodbye to the last of our external government funding.  From here on out its make or break, and I’m excited. Read more →

So the blog is supposed to be a mixture of Game and Biz dev, so far its been pretty heavy on the biz but today I’m going to show you how to make some mobile friendly chaser lights in unity.

Read more →