So I try to stay clear of GUI work. It’s not something I’m naturally talented at and usually there’s no real need for complex code, so Paul tends to handle it. He’s good at it and he’s familiar with the tools so he’s gotten into a real flow.
Recently though we’ve been getting more and more contracts to do with for gui work and so I wanted to come up with a nice base script to make simple guis come together as fast as possible and one of our best long-term clients needs a more complex gui which is going to need to make use of localization and asset bundles or some other form of online data retrieval.
So we decided that Nic and I should skill up. Simultaneously we saw this book being posted around and so I decided there’s no time like the present.
I’ve run through the book and tried severalĀ of the sections out in practise. Overall I found it to be pretty good and there were definitely a few tricks I learnt, though it’s not without flaws.
Overall, I would recommend it if you’re the sort of person who likes having a demo to work through with clear documentation. Personally IĀ like that more than YouTube stuff so this worked for me. It covers all the features to get you started as well as discussing some performance issues that I was unaware of and several more complex systems.
It focuses quite a lot on the look and on building a demo, so if you’re looking for a code bible or just the code side of things this might not be for you.
Another slight annoyance for me is that the code doesn’t have syntax highlighting which slows down the reading.
Final word. I’ll keep this in my dropbox, I don’t work on guis all the time and Ngui for Unity makes a fast and simple reference for all the things I need to do.
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